Don’t stop at the first episode thinking that it’s the end of the tutorial. A lot of stuff remains locked, and I will recommend finishing up to at least chapter 6 to unlock the rest of the dungeons… If you zoom out to the world map, you will see how absolutely long-winded this game is.
Remember the character elements? This one is in the tutorial, but here’s a small tip on how to easily memorize the relationship:
As the way this game goes, you will soon be forced to level up characters from all elements – Fire, Ice, Nature, Dark, and Light. But having a balanced party is still the formula to clearing stages.
The developers of this game are not kind enough to give us a 10+1 guaranteed rare summon. Just don’t spend 100 gems on an individual summon – There is a “hidden discount” of 950 gems for 10 summons and 400 Stigma in the shop.
It will be tempting to want to build the Heart of Orbis at first to generate gold – Don’t. It will be expensive to reset the Sanctuary, and here is my recommended order instead:
At the beginning of every game, you are required to set up your difficulty level. This can be easy, medium, or hard. For the novice, it is advisable to select easy.
Seriously. Don’t be shy. Because joining a guild will unlock more gameplay, request for aid, and daily check-in for freebies – Also, hope that the guild master is not too lazy to activate the +10% gold and exp gain.
It is actually not-too-hard to fully deplete the stamina. Whatever you do, don’t spend gems on recharging.
The game of grinding and farming…
A setting that is not extremely functional. But turn it off just in case so that you may not hit your partners by accident and kill them.