Figure 2.(Farm location) The first place to settle into would be a small farm located in the northeast.
Figure 3.(Motel location) The second place to settle is found in the desert in the southeast section of the map.
Figure 4.(Crossroad location) The final location is for more experienced players but has really good loot if it can be retrieved.
An example of the HORDE base The first base pictured above is a basic horde setup for those who wish to have something else do the work. This simple and effective setup will make surviving a horde ambush much more streamlined and make your home base feel that much more safe and comforting. The basic idea is to setup your home in such a way that the zombies will simply walk to their deaths due to the simple zombie AI. As you can see,a moat of spike traps does the trick as the zombies will walk on them to get to you and thus take damage. While this base will automate the process of dealing with the horde, there is a much simpler early-game strategy that can be adopted should you have enough projectiles. This setup is better for beginners as it utilizes early-game materials. This setup will abuse the zombie AI mechanics causing them to freeze which allows you to just hit them until they are dead. This is done by using poles to create a structure for the player to walk on. The structure will look like a straight catwalk with one end being three blocks high and the other end being five blocks high. Each side has its defect; the lower side is rendered useless with the appearance of zombie dogs due to the fact that the zombie dogs are considered one block high. Therefore, regular zombies can glitch on top of them and essentially walk on the dogs which raises the regular zombies’ height to three blocks. Being just as high as the lower side the zombie will damage the structure but can be easily dealt with by moving to the higher side.The problem with the higher side is that police zombies can hit you with projectiles which damages your entire set up. This can be remedied by moving to the lower side and covering your base in plates so the police zombie AI does not have a clear shot. With the zombies right under you, they will freeze as they will have nothing to hit within the vicinity causing them to just stand there. However, this simple setup is strict in the pieces that will be needed to complete it. The good news is, once it is setup, as long as it is being utilized properly, it will only need to be built once. Overall, 476 wood is needed to complete this horde base. HORDE Base Full video guide: For those who want a more powerful and complicated HORDE Base setup:
The natural home of the mole people This design is simple and easy for anyone to do. As pictured above, a hole is made and the cave created will be the base. This is one of the best designs as zombies will scarcely spawn in underground areas compared to commandeering an abandoned hotel allowing for a crude yet peaceful home. While not the prettiest base, it is the most open for creativity. With a blank slate and a bunch of iron shovels you can make yourself a happy little base. With the added terrain fluctuation, large underground cavern bases can be built. The upside to such a base is you can avoid most everything the game will throw at you even the hordes that spawn specifically to end your life. Although in order for this to be achieved the player must dig to bedrock. If your base is any higher there is a chance the zombies will dig down into your little hobbit hole. There is also the downside of your base being where the sun don’t shine....literally. The Big Bad Badger Mole Base early game setup guide, watch the video below:
How to make friends 101 The easiest design follows a real life mindset when it comes to dealing with a zombie apocalypse. If tackled with a zombie apocalypse most people would agree that you should find somewhere to hold up. The same can be said for “7 Days to Die”, so technically there is no design, simply conquer and fortify. Why waste time building a base when you can simply move into another already built home and begin adding defenses to damage any trespasser on your newly acquired land. With the plethora of points of interests on the map each base can be different and come with its own perks and challenges. You could take over a simple home as pictured above living away from all that city life. Even taking over a prison making it the one place no man/zombie will ever break into. A helpful guide on the basics of moving into one of the many generated POI is just one click away. This design will also be helpful if playing a random generated world as it is the simplest to start with. The Appropriator Approach base design full video guide:
7 Days to Die is now available on PlayStation 4 and Xbox One.
7 Days to Die is coming to PlayStation 4 and Xbox One.
Aaron and Chris try their hand at this open world, voxel based, horde survival game.
Started dabbling with A18 yesterday and am trying to challenge myself by only playing until I get a death, then resetting. Finally on my 4th play through (don't judge me) I get dealt a decent random Gen with some good POIs to clear. Even find a cool house with a basement to set up camp in.Clearing out my inventory I have some broken glass and notice you can "use" it. Curious and without thinking I click it and my guy happily devours all of the glass shards, causing extensive internal bleeding and me to start cursing and panicking. Within about 3 seconds my dumbass collapses, dead as dirt. Game over.Nah screw that I'm taking a mulligan on this one.